I went and briefly swapped around some stuff around the same level with some other characters.
At the moment, I believe that it's probably that Epic Talents have some sort of perceived value over a...
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Type: Posts; User: Cody Nightblade; Keyword(s):
I went and briefly swapped around some stuff around the same level with some other characters.
At the moment, I believe that it's probably that Epic Talents have some sort of perceived value over a...
Hello.
I had an interesting observation earlier today......
Apparently, the game seems to think that the Nefarious Novablaster is a better Weapon than the Haywire Pistoleer Set.....
The game...
Hello.
I am not sure if any of you know or have seen much on this, but The Master has a special Power that they can use.
As of the time this post has been made, the Wiki does not have information...
Hello.
Unfortunately, I haven't been able to sketch as much recently.
That said, I have recently dived into trying to do colored pencil art.
Here are the two colored sketches I did recently:
...
Ya know, it really can be that simple, but at the same time, not exactly, because of inconsistency in the game.
With how you note it..... (some examples)
Elusive 2+ gives +2 Movement, consistent...
Interesting.....
Honestly, when oding these tests, I assumed that the chance the enemy had to critical did not affect my chance to critical on them.
My idea for Critical Chance was that the total...
Might I ask what you mean by "natural bonus"...?
If you mean the stat-based Critical Chance boost, I'd think you might be implying that the game would take 25% of that Critical Chance boost.
I...
Your rule clarification list reminds me of something I want to ask ― are there any specific rules on Doubloon usage?
Hello.
It has been brought to my attention that some people think that Turn the Tide 5 grants +25% Critical Chance, in addition to the Weapon Power, Accuracy, Dodge, and Strength bonus that the...
Analysis ― Attacks
I see no restrictions for Spell Power.
Therefore, it would be reasonable to assume that Musketeer, Privateer, or Witchdoctor would have an easy time.
The rules also do not...
(Ah, I've been meaning to make a reply, but haven't gotten to it until today, apologies!)
I have several accounts (for testing purposes, of course; why else? lol), so I have multiple screenshots...
I'm typically a night owl when it comes to playing or watching P101.
At the end of the day is when I get to relax or collect data (although admittedly, I haven't been doing as much in terms of P101...
Woah, didn't know that P101C could display pirate speak in place of regular text. o:
Unfortunate that you weren't able to reply before today, though. ;;
Regardless, happy Talk Like a Pirate Day!
Oops, forgot to include that. (lol)
Here's a picture displaying a sell price of 189 Gold:
76615
Heh, guess I got real lucky ― happened to snipe the last copy of it from the Bazaar.
(Gut feeling told me to check P101C and log in to P101, then to check the Bazaar.....lol)
Here are the images...
Woah, yours hit? That's quite fun. ^^'
Here's a fun fact about Wild Bolt:
If you have Quick Adjust 3 and you miss the Wild Bolt, you get a free +25% Accuracy boost from Quick Adjust 3 for the...
Ah, okay.
I'm thinking that noting weapons' Damage type could be easily done by putting it next to the weapon's Weapon Power (to the right of the number).
I don't think a new field is necessary for...
Fair point.
We do have things like the Standard Bearer's Coat, which is both a hat and a robe (for some odd reason), after all.
The main point isn't really about comparing item names to what...
Ah, that's not the reason I'm questioning whether we should note Physical / Magical damage on the wiki pages.
I'm asking because the game has 2 main types of damage for basic attacks ー Physical and...
Hello there.
I recently got the Water Guardian's Staff.
I went to edit the wiki page for it (and updated the trade status).
However, I was not sure how the damage should be noted.
Sure, note...
I've chosen to subscribe to the game several days ago so I could speed-quest my Buccaneer and Witchdoctor to Lv65+. (Surprising how a 6-yr player hasn't finished maxing all classes, huh? lol)
Oh,...
(This is part 2 of this Movement Guide.)
X2 Movement Charges
While lots of melee Powers use your Movement range (like Haywire Strike, Assassin's Strike, Swashbuckler poisons, and...
Ah, Movement.
One of the most important parts of Pirate101's combat. If you can't move, you probably can't attack, either (at least until the enemy gets to you). You'd be literally a sitting duck at...
Hello there.
I was thinking about the Negative Dodge post I made a while ago.
Turns out, you can get even lower Dodge.
Here's the latest record I've gotten:
76427
(This was accomplished...
Hello there.
On the subject of Epics activating multiple times, you can get Blade Storm to happen three times from a single attack.
There is at least one known reason this happens.
In the...