1.) Upgrade the gear. As people have said, these are the highest level biggest most lethal bosses in the game, and most of the gear they drop is subpar.
For example, there is barely any improvement with blood's gear compared to his level 35 Miranda gear. Both the obsidian blood hat and Miranda hat summon a weak shanty skeleton minion. Instead of this, it would be better if the obsidian had offers 3 strong evel 70 green evil spirit summons, or 3 level 70 Helliphant summons [maybe it could be randomly chosen for fun], as this reflects the nature of the obsidian blood dungeon when the captain calls for these specific undead minions to awaken. It would be appropriate. This would also make it one of the strongest hats in the game.
2.) Upgrade the nightmare realms sewer entrance. It's quite bland and not nightmarish, and we can't even see fellow pirates properly its like they are some blur. I was hoping it would be a hellish portrayal with floating islands, blood red thunderous stormy skies with volcanoes exploding in the distance, with rivers and waterfalls of magma flowing from these floating islands into a fiery sea beneath us. Each island would have a doorway to a particular boss fight, and rickety bridges would connect the islands
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FUTURE BOSS FIGHT SUGGESTIONS [Copied from a post on the message boards]
The Nightmare Guardians
All 5 Mooshu guardians- Earth, Water, Metal, Fire and Wood, in nightmare mode. The leader would be a terrifying metal guardian- except this time he has black and red metal armor. The dungeon would have elements of each boss present. What I mean by this is like, there will be cages needed to activate metal guardian, earth guardian can summon terracotta minions, fire guardian can summon something as powerful as flames, etc etc etc...Drops include complete set of gear for each guardian, e.g. obsidian metal guardians sword. Further unique drops include a new obsidian kirin mount (no idea how it would look like), a wood guardian pet or something, etc... Out of all these suggestions, the nightmare guardians is my favorite, and also I think it would be currently appropriate to implement.
Nightmare Armada Elites
Probably not appropriate to implement at the moment, since Kane is already a level 70 dungeon. Perhaps this should be accessible to level 85 pirates in the future. In essence, its the current Kane boss fight, but much harder and with new cool armada drops. A few marines and dragoons here and there as well.
A Nefarious Nightmare
Yet again another fight that should be for level 85 pirates, maybe even level 95. Not only will Moo and 3-4 terracotta minions be present, so too will the nefarious five. Insanely hard fight, but doable. Drops include upgraded nightmare nefarious gear, upgraded nightmare imperial, a nefarious dragon mount etc.
......
seems like these fights may need nightmare keys in a totally different nightmare door instead of the usual obsidian ones.
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Oh yeah and obsidian ships, obsidian sea dragons or serpents or megalodons or whatever nightmare lies in Panthalassa etc, if ships fights actually become cool in the future.
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