As per the Update Notes:
Here’s what we’ve tackled this update to make a Pirate’s life much more enjoyable:
Bent the enemy health curve downward from levels 1-40. Everything from the lowest of minions to the most difficult of bosses should be easier to defeat.
Reduced nautical XP requirements to level across the board – it now takes HALF the experience to gain a level. Go earn some nautical XP (sink a ship), and your nautical level will be recalculated.
Adjusted some particularly tedious quests that had required a LOT of drops, had particularly RARE drops, or both.
Tweaked enemy ship health and damage down a bit. Solo combat should be a little easier and raiding parties should be REALLY effective now!
Gathering all of this new information into the various wiki pages is going to take a bit of work. If anyone would like to pitch in and help, it would be greatly appreciated.
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